-- for godot local gdproject = io.open(vim.fn.getcwd() .. "/project.godot", "r") if gdproject then io.close(gdproject) vim.fn.serverstart("./godothost") vim.notify("Open godot project") end
在dap/nvim-dap/dap-godot.lua中配置了dap debugger
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local dap = require("dap") dap.adapters.godot = { type = "server", host = "127.0.0.1", port = 6006, } dap.configurations.gdscript = { { type = "godot", request = "launch", name = "Launch scene", project = "${workspaceFolder}", launch_scene = true, }, }